TCC hosted the first Learning Games evening on September 10, 2015. Larry Straining led the evening with a presentation on the difference between activities and learning games. The enthusiastic crowd consisted of people already convinced of the value of playing learning games in teaching and training as well as some interested in adding such games to their teaching and training.
The games included Jenga, Things, Backseat Drawing, Telestrations, Tsuro, Apples to Apples, Fluxx, Story Cubes, and Battleship. Participants divided into groups and chose a game to play. The rules for the evening were simple: play a game according to the rules. during and/or following the play, discuss the ways to use the game in a variety of disciplines. Then play another game and continue the discussion.
When my group chose Jenga, I was skeptical about playing it and using it with a class. However, Johansen Quijano, a member my team,explained how he uses Jenga. Students in teams build the towers according to the directions. Then Quijano asks questions; the team which answers correctly does not have to remove a tile. Those who do not answer correctly, must remove a tile from the tower. The questioning continues until a tower collapses. The game involves strategy, knowing the correct answers, and tension over when or if a tower will collapse.
Story Cubes proved to be a favorite of all who played it. Players can also download an app for a reasonable fee and play from a smartphone or tablet.The game has nine cubes with pictures on all sides. Roll out the cubes and tell a story connecting all of the pictures.
Think about how to use games in teaching and training! Learning is fun!